You can participate virtually, online. Just submit on time.
  • Individual or team entries are allowed. A team must not exceed five members.
  • Teams do not have to be decided before the event. We will help lone competitors to find a team during the event.
  • Pre-build code and assets are allowed, but they must be in the public domain. Any open source materials used must be listed during the entry submission.
  • Teams are only required to submit a 3-5 minute presentation video of their entry, this video can be taken with your phone or a screen capture tool like CamStudio.
  • Judging for the grand prize will be conducted by ITAG Conference delegates.
  • Submission videos will be exhibited as part of the ITAG 2015 conference and will be uploaded to the ITAG website as a record of the individual contribution (unless explicitly expressed otherwise).

 



Teams and participants new to programming can feel free to use PocketCode* to develop their game.

*Pocketbook is a ‘drag-and-drop’ modular programming platform to make interactive apps! Currently available on Android. Pocketcode is also gaining huge traction from projects around Europe likeNo1LeftBehind (in NTU as well) for its potential as a school teaching aid in promoting interactive creation for the young student.